local Actor = require'entities.actor'

local Bot = {}
Bot.mt = { __index = Bot }
setmetatable(Bot, Actor.mt)

function Bot.initialize(type, health, power, deck)
	
	local dn
	
	if deck then dn = deck else dn = 'bot_actor' end
	
	local bt = Actor:new(type, health, dn)
	bt.power = power or 100
	
	
	print("BOT new bot")
	
	return bt

end

function Bot.new( type, health, power, deck )

	local o = Bot.initialize(type, health, power, deck )
	
	return o

end






return Bot